Jogo quiz educativo para aprendizagem sobre reciclagem e introdução a conceitos de programação

Massaki Igarashi, Beatriz Carboneri Brando, Otávio Pinto, Luhana Thonia Bortolucci Ormastroni


This paper presents the demonstration of an interactive educational game to support the learning process about recycling. The game, developed in Scratch, is aimed at elementary school children. In addition to promoting proper recycling and sustainable living habits, the interactive scratch environment enables the game user also to modify, create new questions or change the game environment, as well as easily display a schematic representation of the game's process or algorithm, that introduces workflow and programming concepts.

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